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Why STEAM in Early Childhood Matters More Than Ever


Dr. Deb Zupito



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We cannot minimize the importance of STEAM, which stands for Science, Technology, Engineering, Art, and Math, in early childhood. And no, it is not about raising a four-year-old who can build a robot that vacuums the house, though we would all happily sign up for that. It is about giving children the tools to think, solve problems, and create with confidence.


Problem Solving and Project Learning

Children are natural scientists. They ask “why” at least 57 times before breakfast, and they experiment constantly, sometimes with mud, sometimes with your favorite mixing bowl. When we guide this energy into open ended projects, like building a bridge from blocks, testing what sinks or floats in the bathtub, or making a pulley system in the backyard, we are teaching perseverance. Children learn that when something does not work, you do not give up, you try again. And again. And sometimes again.


Play as the Foundation of Learning

Play is where STEAM really shines. Whether it is constructing towers that wobble and eventually crash, mixing paints into wild new colors, or exploring shadows on the sidewalk, kids are exploring big ideas. They do not even know they are learning math when they are counting blocks, or engineering when they are figuring out why the tower keeps tipping. Play is not extra; it is the main event.


Bringing STEAM Home: Simple, Doable, Low-Cost Ideas

You do not need a science degree or a craft closet that looks like a Pinterest board exploded. Here are some easy, budget friendly ideas you can try right now, especially this fall:

  • Science: Take a fall nature walk. Collect leaves of different shapes and colors, then sort them, count them, or press them between wax paper. Bonus: free decor for your fridge.

  • Technology: Coding toys and story building apps are fun, but even simple cause and effect toys are “tech learning” at its finest. Think flashlights, light switches, or an old calculator kids can “pretend work” on.

  • Engineering: Hand over cardboard boxes, tape, and some recycled materials. Watch the box outshine every toy in the house. For fall fun, challenge kids to build a “pumpkin catapult” with spoons, rubber bands, and leftover craft sticks.

  • Art: Create an “invention station” with assorted scraps, fabric, clay, paper towel rolls, or old magazines. Ask, “What problem does your invention solve?” The answers are usually a mix of hilarious and brilliant.

  • Math: Cook together. Fractions make way more sense when you are eating cookies. Or make pumpkin muffins and let your child do the measuring.

  • Extra Fall Ideas:

    • Go on a “pumpkin hunt” at the farmers market and compare sizes. Which is heavier? Taller? Rounder?

    • Make leaf rubbings with crayons and paper.

    • Build towers with apples and see how high they can go before tipping. Snack time plus engineering challenge.


Resources for Parents

A few favorites to make life easier:

  • Books: Rosie Revere, Engineer by Andrea Beaty, The Most Magnificent Thing by Ashley Spires.

  • Websites: PBS Kids Design Squad and NASA Kids’ Club.

  • Local Libraries and Museums: Many offer free STEAM kits or fall themed family workshops, and best of all, you do not have to clean up afterward.


The Big Picture

STEAM is not about pushing kids into a specific career path or prepping them for a Nobel Prize, although it would make a nice brag at Thanksgiving dinner. It is about teaching them how to wonder, how to problem solve, and how to see themselves as capable and creative. When we encourage kids to dive into STEAM experiences early, we are saying: Your ideas matter, your curiosity matters, and yes, even your wobbly cardboard tower matters.

 
 
 

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